Drouin, Simon and Collins, D. Louis.
2018.
« PRISM: an open source framework for the interactive design of GPU volume rendering shaders ».
PLoS ONE, vol. 13, nº 3.
Compte des citations dans Scopus : 11.
Rechercher dans Google Scholar
Official URL: https://doi.org/10.1371/journal.pone.0193636
| Item Type: | Peer reviewed article published in a journal |
|---|---|
| Professor: | Professor Drouin, Simon |
| Affiliation: | Autres |
| Date Deposited: | 04 Oct 2019 14:53 |
| Last Modified: | 17 Jan 2020 20:41 |
| URI: | https://espace2.etsmtl.ca/id/eprint/19455 |
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