Drouin, Simon et Collins, D. Louis.
2018.
« PRISM: an open source framework for the interactive design of GPU volume rendering shaders ».
PLoS ONE, vol. 13, nº 3.
Compte des citations dans Scopus : 4.
Rechercher dans Google Scholar
Official URL: https://doi.org/10.1371/journal.pone.0193636
Item Type: | Peer reviewed article published in a journal | ||
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Affiliation: | Autres | ||
Date Deposited: | 04 Oct 2019 14:53 | ||
Last Modified: | 17 Jan 2020 20:41 | ||
URI: | https://espace2.etsmtl.ca/id/eprint/19455 |
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