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Player profile as tool for communities of practice animation

Miroite, Pierre, Proulx, Geneviève-Anaïs et Gardoni, Mickaël. 2025. « Player profile as tool for communities of practice animation ». In 25th International Conference on Engineering Design (ICED25) : "Design is a Team Sport" (Dallas, TX, USA, Aug. 11-14, 2025) Coll. « Proceedings of the Design Society », vol. 5. pp. 2601-2610. Cambridge University Press.

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Résumé

This paper investigates the integration of player profiles and gamification elements into knowledge management practices within communities of practice engaged in engineering design. The study proposes a framework combining the MEREX method with gamification, tailored to Marczewski’s player types. The research aims to personalize knowledge sharing, promote user engagement, and structure engineering design knowledge effectively. The framework leverages MEREX sheets with a narrative format structured around phases of the engineering design process. Additionally, it features personalized knowledge maps and contributor profiles to foster collaboration, facilitate knowledge formalization, and encourage knowledge reuse. This integrated approach seeks to improve both community animation and overall knowledge management within engineering design contexts.

Type de document: Compte rendu de conférence
Professeur:
Professeur
Gardoni, Mickaël
Affiliation: Génie des systèmes
Date de dépôt: 17 déc. 2025 15:41
Dernière modification: 10 janv. 2026 16:45
URI: https://espace2.etsmtl.ca/id/eprint/33147

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