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Liste des publications de "Paquette, Eric"Nombre de documents archivés : 49. 2024
Li, Jiaze, Wang, Shengfa et Paquette, Eric.
2024.
« Texture-driven adaptive mesh refinement with application to 3D relief ».
Computer-Aided Design, vol. 167.
2023
Aliari, Mohammad Amin, Beauchamp, Andre, Popa, Tiberiu et Paquette, Eric.
2023.
« Face editing using part-based optimization of the latent space ».
Computer Graphics Forum, vol. 42, nº 2.
pp. 269-279.
Patel, Dhyey, Zouaghi, Houssem, Mudur, Sudhir, Paquette, Eric, Laforest, Serge, Rouillard, Martin et Popa, Tiberiu.
2023.
« Visual dubbing pipeline with localized lip-sync and two-pass identity transfer ».
Computers and Graphics, vol. 110.
pp. 19-27. 2022
Sivakumaran, Gowthaman, Paquette, Eric et Mould, David.
2022.
« Time reversal and simulation merging for target-driven fluid animation ».
In MIG: 15th ACM SIGGRAPH Conference on Motion, Interaction and Games (Guanajuato, Mexico, Nov. 03-05, 2022)
pp. 1-9.
Association for Computing Machinery, Inc. 2021
Ajanohoun, Jordy, Paquette, Eric et Vázquez, Carlos.
2021.
« Multi-view human model fitting using bone orientation constraint and joints triangulation ».
In IEEE International Conference on Image Processing (ICIP) (Anchorage, AK, USA, Sept. 19-22, 2021)
pp. 1094-1098.
IEEE Computer Society.
Gagnon, Jonathan, Guzmán, Julián E., Mould, David et Paquette, Eric.
2021.
« Patch erosion for deformable lapped textures on 3D fluids ».
Computer Graphics Forum, vol. 40, nº 2.
pp. 367-374.
Ghafourzadeh, Donya, Fallahdoust, Sahel, Rahgoshay, Cyrus, Beauchamp, Andre, Aubame, Adeline, Popa, Tiberiu et Paquette, Eric.
2021.
« Local control editing paradigms for part-based 3D face morphable models ».
Computer Animation and Virtual Worlds, vol. 32, nº 6.
Pellegrin, Florian, Beauchamp, Andre et Paquette, Eric.
2021.
« Curvature analysis of sculpted hair meshes for hair guides generation ».
In Advances in Computer Graphics : 38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6–10, 2021, Proceedings (En ligne, Sept. 6–10, 2021)
pp. 378-397.
Cham : Springer International Publishing.
Roy, Bruno, Poulin, Pierre et Paquette, Eric.
2021.
« Neural upflow : A scene flow learning approach to increase the apparent resolution of particle-based liquids ».
Proceedings of the ACM on Computer Graphics and Interactive Techniques, vol. 4, nº 3.
Sun, Chao, Ramachandran, Srinivasan, Paquette, Eric et Lee, Won-Sook.
2021.
« Single-view procedural braided hair modeling through braid unit identification ».
Computer Animation and Virtual Worlds, vol. 32, nº 3-4.
2020
Ghafourzadeh, Donya, Rahgoshay, Cyrus, Fallahdoust, Sahel, Beauchamp, Andre, Aubame, Adeline, Popa, Tiberiu et Paquette, Eric.
2020.
« Part-based 3D face morphable model with anthropometric local control ».
In Graphics Interface 2020 (GI) (En ligne, May 28-29, 2020)
Coll. « Proceedings - Graphics Interface »
Canadian Information Processing Society.
Ghafourzadeh, Donya, Ramachandran, Srinivasan, De Lasa, Martin, Popa, Tiberiu et Paquette, Eric.
2020.
« Local editing of cross-surface mappings with iterative least squares conformal maps ».
In Graphics Interface 2020 (GI) (En ligne, May 28-29, 2020)
Coll. « Proceedings - Graphics Interface »
Canadian Information Processing Society.
Ramachandran, Srinivasan, Popa, Tiberiu et Paquette, Eric.
2020.
« Constraint-based spectral space template deformation for ear scans ».
In Graphics Interface 2020 (GI) (En ligne, May 28-29, 2020)
Canadian Information Processing Society.
Roy, Bruno, Paquette, Eric et Poulin, Pierre.
2020.
« Particle upsampling as a flexible post-processing approach to increase details in animations of splashing liquids ».
Computers and Graphics, vol. 88.
pp. 57-69. 2019Boukadida, Nabil, Andrews, Sheldon et Paquette, Eric. 2019. « Interactive soft-body simulation for surgical applications ». Affiche présentée lors de la conférence : ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (Montréal, QC, Canada, May 21-23, 2019).
Gagnon, Jonathan, Guzman, Julian E., Vervondel, Valentin, Dagenais, Francois, Mould, David et Paquette, Eric.
2019.
« Distribution update of deformable patches for texture synthesis on the free surface of fluids ».
Computer Graphics Forum, vol. 38, nº 7.
pp. 491-500. 2018Conti, Jessica, Ozell, Benoît, Paquette, Eric et Renaud, Patrice. 2018. « Adjusting stereoscopic parameters by evaluating the point of regard in a virtual environment ». Communication lors de la conférence : CHCCS Graphics Interface Conference (Toronto, ON, Canada, May 8-11, 2018).
Dagenais, François, Guzman, Julián, Vervondel, Valentin, Hay, Alexander, Delorme, Sébastien, Mould, David et Paquette, Eric.
2018.
« Real-time virtual pipes simulation and modeling for small-scale shallow water ».
In Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS) (Delft, Netherlands, Apr. 15-16, 2018)
pp. 45-54.
The Eurographics Association.
Dagenais, François, Vervondel, Valentin, Guzman, Julian E., Hay, Alexander, Delorme, Sébastien, Mould, David et Paquette, Eric.
2018.
« Extended virtual pipes for the stable and real-time simulation of small-scale shallow water ».
Computers and Graphics, vol. 76.
pp. 84-95.
Ramachandran, Sirinivasan, Ghafourzadeh, Donya, de Lasa, Martin, Popa, Tiberiu et Paquette, Éric.
2018.
« Joint planar parameterization of segmented parts and cage deformation for dense correspondence ».
Computers and Graphics, vol. 74.
pp. 202-212. 2017
Conti, Jessica, Ozell, Benoit, Paquette, Eric et Renaud, Patrice.
2017.
« Adjusting stereoscopic parameters by evaluating the point of regard in a virtual environment ».
Computers and Graphics, vol. 69.
pp. 24-35.
Dagenais, F., Gagnon, J. et Paquette, E..
2017.
« Detail-preserving explicit mesh projection and topology matching for particle-based fluids ».
Computer Graphics Forum, vol. 36, nº 8.
pp. 444-457. 2016
Avril, Quentin, Ribet, Sarah, Ghafourzadeh, Donya, Dionne, Olivier, Ramachandran, Srinivasan, de Lasa, Martin, Fallahdoust, Sahel et Paquette, Eric.
2016.
« Animation setup transfer for 3D CHaracters ».
Computer Graphics Forum, vol. 35, nº 2.
pp. 115-126.
Benoit, Jocelyn et Paquette, Eric.
2016.
« Fast high-definition video background completion using features tracking ».
In International Symposium on Intelligent Signal Processing and Communication Systems (ISPACS) (Phuket, Thailand, Oct. 24-27, 2016)
p. 6.
Piscataway, NJ, USA : IEEE.
Dagenais, François, Gagnon, Jonathan et Paquette, Eric.
2016.
« An efficient layered simulation workflow for snow imprints ».
Visual Computer, vol. 32, nº 6-8.
pp. 881-890.
Gagnon, Jonathan, Dagenais, François et Paquette, Eric.
2016.
« Dynamic lapped texture for fluid simulations ».
Visual Computer, vol. 32, nº 6.
pp. 901-909. 2015
Benoit, Jocelyn et Paquette, Eric.
2015.
« Localized search for high definition video completion ».
Journal of WSCG, vol. 23, nº 1.
pp. 45-54.
Boukhalfi, Tarik, Desrosiers, Christian et Paquette, Eric.
2015.
« A machine learning approach to automate facial expressions from physical activity ».
In 23rd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2015 - Full Papers Proceedings (Pilsen, Czech Republic, June 8-12, 2015)
pp. 81-88.
Vaclav Skala - Union Agency. 2014
Renaud, P., Lavoie, M., Joyal, C., Boukhalfi, T., Paquin, D., Bouchard, S., Jackson, P., Conti, J., Ozell, B., Paquette, É., Chartier, S., Guay, J.-P., Cigna, M.-H. et Côté, G..
2014.
« Towards the use of interactive virtual agents in empathy training with forensic patients ».
In 28th International Congress of Applied Psychology (Paris, France, July 08-13, 2014)
Renaud, P., Lavoie, M., Joyal, C., Boukhalfi, T., Paquin, D., Bouchard, S., Jackson, P., Conti, J., Ozell, B., Paquette, E., Chartier, S., Guay, J.-P., Cigna, M.-H. et Côté, G.. 2014. « Virtual reality applications in forensic psychiatry: from research to clinical practice ». Communication lors de la conférence : ICAP, 28th International Congress of Applied Psychology : From crisis to sustainable well being (Paris, France, July 8-13, 2014). 2012Boukhalfi, Tarik, Desrosiers, Christian et Paquette, Eric. 2012. « A machine learning approach to automate facial expressions from physical activity ». Affiche présentée lors de la conférence : Grand 2012 Conference (Montréal, QC, Canada, May 2-4, 2012).
Dagenais, François, Gagnon, Jonathan et Paquette, Eric.
2012.
« A Prediction-correction approach for stable SPH fluid simulation from liquid to rigid ».
In Computer Graphics International 2012 (Bournemouth, UK, June 12-15, 2012)
2011
Clément, Olivier et Paquette, Eric.
2011.
« Enhancing image-based aging approaches ».
In Eurographics (Llandudno, UK, Apr. 11-15, 2011)
pp. 69-72.
Switzerland : European Association for Computer Graphics.
Gagnon, Jonathan et Paquette, Eric.
2011.
« Procedural and interactive icicle modeling ».
Visual Computer, vol. 27, nº 6-8.
pp. 451-461. 2010
Clément, Olivier et Paquette, Eric.
2010.
« Adaptable aging factory for multiple objects and colorations ».
Computers and Graphics, vol. 34, nº 4.
pp. 460-467. 2009
Poirier, Martin et Paquette, Eric.
2009.
« Methods for fast skeleton sketching ».
In SIGGRAPH : Talks (Special Interest Group on Graphics and Interactive Techniques) (New Orleans, LA, USA, Aug. 3-7, 2009)
New York, NY, USA : Association for Computing Machinery.
Poirier, Martin et Paquette, Eric.
2009.
« Rig retargeting for 3D animation ».
In 35th Proceedings of Graphics Interface (GI) (Kelowna, BC, Canada, May 25-27, 2009)
Coll. « ACM International Conference Proceeding Series », vol. 324.
pp. 103-110.
Toronto, Canada : Canadian Information Processing Society. 2008
Clément, Olivier, Benoit, Jocelyn et Paquette, Eric.
2008.
« Efficient editing of aged object textures ».
In 5th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa (AFRIGRAPH) (Grahamstown, South africa, Oct. 29-31, 2007)
pp. 151-158.
New York, NY, USA : ACM Press.
Piccand, Sébastien, Noumeir, Rita et Paquette, Eric.
2008.
« Region of interest and multiresolution for volume rendering ».
IEEE Transactions on Information Technology in Biomedicine, vol. 12, nº 5.
pp. 561-568. 2006
Paquette, Eric, Barré-Brisebois, Colin, Barras, Jean-François et El Ghaouat, Mohammed.
2006.
« Labs and framework for 2D content manipulation ».
Computer Graphics Educational Materials Source .
2005
Paquette, Eric.
2005.
« Computer graphics education in different curricula: analysis and proposal for courses ».
Computers and Graphics, vol. 29, nº 2.
pp. 245-255.
Piccand, Sébastien, Noumeir, Rita et Paquette, Eric.
2005.
« Efficient visualization of volume data sets with region of interest and wavelets ».
In Medical Imaging 2005: Visualization, Image-Guided Procedures, and Display (San Diego, CA, USA, Feb. 13-15, 2005)
Coll. « Proceedings of SPIE », vol. 5744.
pp. 462-470.
USA : SPIE.
St-Amour, Jean-François, Paquette, Eric et Poulin, Pierre.
2005.
« Soft shadows from extended light sources with penumbra deep shadow maps ».
In Proceedings of Graphics Interface 2005 (Victoria, BC, Canada, May 9-11, 2005)
pp. 105-112.
Canadian Human-Computer Communications Society.
St-Amour, Jean-François, Paquette, Eric, Poulin, Pierre et Beaudoin, Philippe.
2005.
« Real - time soft shadows using the PDSM technique ».
In
Shader X4 : advanced rendering techniques.
pp. 299-311. Florence, KY, USA : Charles River Media. 2004Paquette, Eric. 2004. « CoGIP : a course on 2D computer graphics and image processing ». Communication lors de la conférence : ACM SIGGRAPH 2004 Educators Program (Los Angeles, CA, USA, Aug. 8-12, 2004).
Paquette, Eric.
2004.
« Computer graphics and image processing as an introductory course ».
In Eurographics/SIGGRAPH Workshop on Computer Graphics Education (CGE) (Hangzhou, China, June 2-5, 2004)
pp. 14-19.
2002
Paquette, Eric, Poulin, Pierre et Drettakis, George.
2002.
« The simulation of paint cracking and peeling ».
In Graphic Interface Conference (Calgary, AB, Canada, May 27-29, 2002)
pp. 59-68.
Canadian Information Processing Society. 2001
Paquette, Eric, Poulin, Pierre et Drettakis, George.
2001.
« Surface aging by impacts ».
In Proceedings of Graphics Interface (Ottawa, ON, Canada, June 07-09, 2001)
pp. 175-182.
Canadian Information Processing Society. 1998
Paquette, Eric, Poulin, Pierre et Drettakis, George.
1998.
« A light hierarchy for fast rendering of scenes with many lights ».
Computer Graphics Forum, vol. 17, nº 3.
pp. 63-74. |